Release notes
5.3.1 (September 12 2024)
- Feat: Updated native SDKs to their latest versions (Android: 5.4.2, iOS: 5.3.2)
- Fix: [Android] Crash when bug is sent from built-in reporting UI after removing screenshot
5.3.0 (September 9 2024)
- Feat: Updated native SDKs to their latest versions (Android: 5.4.1, iOS: 5.3.2)
- Feat: [Android] 16KB memory pages support
5.2.0 (April 23 2024)
- Fix: [Android] In some cases, video before GF->BG->FG transitions may be absent
- Note: [Android] compileSdkVersion 34 and up is now required
5.1.0 (April 11 2024)
- Feat: Updated native SDKs to their latest versions (Android: 4.2.4, iOS: 5.0.2)
5.0.0 (January 10 2024)
- Feat: Updated native SDKs to their latest versions (Android: 4.2.1, iOS: 5.0.0)
- Breaking: [iOS] Bitcode is not present in the resulting binaries any more
4.0.0 (October 2 2023)
- Feat: Updated native SDKs to their latest versions (Android: 4.0.1, iOS: 4.0.1)
- Breaking: Changes for the underlying SDKs: Android and iOS.
3.3.0 (September 4 2023)
- Feat: Updated native SDKs to their latest versions (Android: 3.10.0, iOS: 3.8.0)
- Feat: Add new API to manually trigger view hierarchy capturing. Multiple view hierarchies support.
3.2.0 (April 12 2023)
3.1.0 (April 6 2023)
- Feature: Update native SDKs to the latest versions (Android: 3.6.0, iOS: 3.5.0)
3.0.5 (March 3 2023)
- Feature: Update native SDKs to the latest versions (Android: 3.4.0, iOS: 3.3.3)
3.0.4 (January 31 2023)
- Feature: Update native SDKs to the latest versions (Android: 3.4.0, iOS: 3.3.2)
3.0.3 (November 25 2022)
- Feature: Update native SDKs to the latest versions (Android: 3.1.0, iOS: 3.3.2)
- Feature: On iOS, captured video is now brighter than before and should be aligned (in brightness) with actual picture on real device
3.0.2 (November 25 2022)
- Feature: Update native SDKs to the latest versions (Android: 3.0.2, iOS: 3.2.1)
3.0.1 (October 25 2022)
- Feature: Update native SDKs to the latest versions (Android: 3.0.0, iOS: 3.1.1)
- Fix: "OSLog.framework" is not mandatory now
3.0.0 (September 2 2022)
- Feature: Update native SDKs to the latest versions (Android: 3.0.0, iOS: 3.0.0)
- Note: Please refer to the underlying SDKs release notes to get the detailed list of changes: Android / iOS
- Note: On iOS, “OSLog.framework” need be added to your project with Bugsee in XCode into “Frameworks, Libraries and Embedded Content” to fix this. This is required as now Bugsee is able to intercept OSLog-based logged data.
2.0.3 (August 16 2022)
- Feature: Updated native Android SDKs to its latest version. Improvements for Unity as a Library scenario
2.0.2 (June 1 2022)
- Feature: Updated native Android SDKs to its latest version. Several race conditions are fixed
2.0.1 (May 11 2022)
- Feature: Update native SDKs to the latest versions (Android: 2.1.2, iOS: 2.1.7)
2.0.0 (Mar 23 2022)
- Feature: Update native SDKs to the latest versions (Android: 2.0.7, iOS: 2.1.1)
- Breaking change: Underlying Bugsee SDK was built with the iOS SDK 15.0
- Breaking change: Underlying Bugsee Android SDK is now completely AndroidX-based
1.8.0 (Dec 22 2021)
- Feature: Update native Android SDK to the latest version
1.7.6 (Aug 9 2021)
- Feature: Update native Android SDK to the latest version
1.7.5 (Dec 11 2020)
- Fix: Broken AddSecureRect API on Android
- Fix: Missing ClearAllAttributes API on Android
- Feature: Update native iOS SDK to the latest version
1.7.4 (Aug 31 2020)
- Feature: Update native SDKs to the latest versions
1.7.3 (Jun 15 2020)
- Fix: Build failure for Unity 2019+
1.7.2 (Jun 9 2020)
- Feature: Update native SDKs to their latest versions (Android: 1.18.0, iOS: 1.25.6)
1.7.1 (April 7 2020)
- Fix: Update native SDK, to disable on-device symbolication by default to prevent application crash [iOS]
1.7.0 (March 27 2020)
- Feature: Improve backward compatibility with older versions of Unity and .NET
- Feature: Update native SDKs to their latest versions (Android: 1.17.3, iOS: 1.25.3)
1.6.2 (December 12 2019)
- Fix: Completely strip all the references to UIWebView [iOS]
1.6.1 (December 8 2019)
- Fix: Do not report errors logged with Debug.LogError()
- Fix: Degrade syntax to make code backward compatible with previous Unity versions
1.6.0 (Nov 28 2019)
- Feature: Native SDKs are updated to their latest versions
- Fix: inconsistency in handled/unhandled report state propagation for iOS/Android
1.5.0 (Sep 27 2019)
- Fix: Make input fields in reporting UI always accessible [iOS]
- Fix: Do not skip WebView requests [Android]
- Feature: Add support for Android 10 [Android]
- Feature: Improve crashes and errors
- Native SDKs are updated to their latest versions
1.4.3 (Sep 16 2019)
- Fix: Crashes in video rendering pipeline
- Native SDKs are updated to their latest versions
1.4.2 (Jul 17 2019)
- Native SDKs are updated to their latest versions
1.4.1 (Jun 27 2019)
- Native SDKs are updated to their latest versions
1.4.0 (Jun 12 2019)
- Feature: lifecycle events are now supported
- Native SDKs are updated to their latest versions
1.3.1 (Dec 12 2018)
1.3.0 (Dec 11 2018)
- Update: Native SDKs are updated to its latest versions (contains fixes for known issues)
1.2.10 (Oct 26 2018)
- Feature: attachments are supported now both on iOS and Android platforms read more
- Fix: handle exceptions, thrown from worker threads, properly
1.2.9 (Sep 24 2018)
- Update iOS to 1.18.15 to fix iOS12 crash when collecting extended crash data
1.2.8 (Aug 28 2018)
- Feature: Add getDeviceID() method
- Bug fixes: various stability fixes
- Use iOS SDK 1.18.11 and Android SDK 1.12.9
1.2.7 (Apr 10 2018)
- Feature: Hide screen regions from video read more
- Feature: SDK can now be stopped and relaunched read more
- Feature: Video on Android is now disabled by default
- Updated native SDK: iOS 1.18.0 and Android SDK 1.11.8
- Minor bug fixes
1.2.6 (Mar 9 2018)
- Updated native SDK: iOS 1.17.20
- Feature: VideoScale option read more
- Minor bug fixes