Plugin Installation

Download and install the latest Bugsee.unitypackage package and install it in your project. This should install all the necessary files in the Assets folder of your project.

Make sure the files were indeed added to your project and create a new empty object within a scene:

Create an object

Select the new object and add BugseeLauncher script component to it:

Add component

Once the component is added, you will be presented with the options screen. The most important to fill out is the token

Fill the token

Different platforms

If you use unity to compile your app for both platforms, you should create separate applications within Bugsee system and obtain separate tokens for your iOS and Android apps.

You will have to edit the Assets/Bugsee/BugseeLauncher.cs file and override the AppToken variable taken from the editor depending on the platform:

    BugseeLaunchOptions bugseeOptions = null;

    if (Application.isMobilePlatform)
        if (Application.platform == RuntimePlatform.IPhonePlayer)
            bugseeOptions = new IOSLaunchOptions();
            AppToken = "your ios app token"
            bugseeOptions = new AndroidLaunchOptions();
            AppToken = "your android app token"


    Bugsee.Launch(AppToken, bugseeOptions);